SeatSrvice
ABOUT SEATSRVICE
SeatSrvice is a an app that allows sports fans to order concessions right to their seat while at sporting events.
For this project, I was tasked with building SeatSrvice’s B2B ‘runner’ and ‘concessions’ apps, as well as conducting UX research to present to potential investors. I am currently redesigning SeatSrvice’s website.
B2b App DESIGN Goals
To keep everything simple and clean! In order to make SeatSrvice run quickly and smoothly, the runner and concession apps needed to be extremely simple and intuitive, with a continuous flow.
UX Research GOALS
To validate the assumptions that sports fans would rather bypass the lines in sporting arenas in order to get get concessions delivered directly to their seats.
MY Role
As the sole UX/ UI designer for this project, I was responsible for handling everything in this project, from stakeholder interviews and competitive and comparative analysis, to final mockups and prototypes.
My role as UX researcher was to create research strategies, conduct user research, and synthesize my findings for my client to report to potential investors.
- Understand SeatSrvice's identity
- Identify design and research goals
- Understand parameters and assumptions
- Set project timeline
- Set project guidelines
- Validate assumptions
- User research
- User interviews
- Surveys
- Guerilla research
- Client research breifing
- User journey
- Low, medium, and high fidelity wireframes
- Constant client feedback loop
- User testing
- Prototype
- Hands on support throughout launch
- Continued support after launch
B2B APP DESIGN GOALS
To keep everything simple and clean! In order to make SeatSrvice run quickly and smoothly, the runner and concession apps needed to be extremely simple and intuitive, with a continuous flow.
RUNNER APP WIREFRAMES
CONCESSIONS APP WIREFRAMES
RUNNER APP PROTOTYPE
Research GOALS
To validate the assumptions that sports fans would rather bypass the lines in sporting arenas in order to get get concessions delivered directly to their seats.
MY Role
My role as the sole UX researcher was to create research strategies, conduct user research, and synthesize my findings for my client to report to potential investors.
FAN SURVEYS
The data shown in the tables above was collected through fan surveys and guerrilla research. I observed and interviewed over 400 random fans at four different stadiums. I attended two baseball games at Fenway Park, a football game at The Coliseum, a hockey game at the T-Mobile Arena, and a hockey game at The Staples Center.
FAN INTERVIEWS
I conducted over ten fan interviews to get a more in depth look at the current experience of getting concessions at sporting events. The bulk of the interviews took place at stadium tailgates and sports bars. Unlike surveys, the interviews allowed me to pry and poke for insight based on real experiences and emotions. Through these interviews I was able find a few common themes:
Most people are overall dissatisfied with their experience ordering concessions. The overall wait time and the the foot traffic throughout the stadium are common pain points. The dissatisfaction was spread pretty evenly between the different age groups, genders, and sporting events (although there were varying reasons). People get very frustrated when they miss part of the game while waiting in line and most people would order more and be willing to pay extra for a delivery service.